Isometric Game Programming with DirectX 7.0 — Ernest Pazera (2001)

$19.99

  • Instant digital download
  • No taxes
  • Lifetime download access

🔥 downloads in the last 24 hours
In demand: + carts active right now
🙂 active visitors on this page
Downloadable Books (PDF/EPUB)
Quantity:
📩 After checkout, the download link will be available immediately on the order page and will also be sent to your email.
Description

Book Description

Isometric game programming is an alternative to 3D programming, it is less math intensive and can often achieve the same level of graphical aesthetics as 3D programming. Despite their use of 2D images, they still offer 3D projections.


Book Details

  • Author: Ernest Pazera
  • Publisher: Cengage
  • Published Date: 2001
  • Published Year: 2001
  • Language: English
  • ISBN-13: 9780761530893

Reviews

There are no reviews yet.

Be the first to review “Isometric Game Programming with DirectX 7.0 — Ernest Pazera (2001)”